Character Effects. Color Management. Creating Effects. Creating Interactions. Curve rendering. Digital Visualization. Importing and Exporting.
Importing Assets. Lighting and Rendering. Maya Media Management. Motion Graphics. Scene Management. Simulation and Effects. Texture Baking. The easiest way to start modeling is by creating geometric primitives, such as spheres, cubes, cylinders, and planes, which can be the base for more complex objects.
During this lesson, you will learn how to manipulate polygons, edges, faces and vertexes by using the basic 3D modeling tools in the user interface. In this lesson, we will go through basic selection techniques and how to hide and unhide objects to make you scene more manageable. Next we will explore the Attribute Editor which lists attributes on the selected object and gives you full graphical controls to edit attributes rather than just text boxes.
There are many ways to manipulate an object. In this lesson, we dive deeper into the 3D modeling toolset and explore tools such as the multi-cut, extrude and bevel tools. Now you're getting the hang of it! The remaining lessons walk you through the processes of 3D modeling, texturing and rendering your lightsaber from start to finish.
See the differences between film and game models and find out how to work with your models in Unreal Engine and texture in Substance Painter. Build on your foundation with more complex exercises. Learn 3D character modeling and create a game ready character complete with hair, clothing and accessories, then build a 3D environment which you'll texture, light, import into Unreal Engine.
Speed up your workflow and further your environment and character design skills by creating more detailed fully rendered models, including a creature with skin, scales and fur.
This course focuses on portfolio prep and career development so you graduate studio-ready. Lets us in detail which all projects are includes in this course: In this course, the second section includes projects like set modeling which includes designing of background like 3D animation, import concepts, creation of shoelace area and pillars, creation of door and its textures, creation of house railings, etc.
In this course, you will be taught how to use this course for designing of a few wild animals which will further help to understand in designing for zoo or parks. In this course, you will be learning about the modeling of zebra which includes how to create the black and white stripes on its body, how to create its front legs and back legs, the creation of its head, neck and tail, etc.
In this course, you will also learn about product modeling which includes how to create models for products, texturing, and light set up, etc. It was developed by Alias System Corporation and presently it is owned and developed by Autodesk, Inc. Maya is used to creating 3D models and assets for use in movies, game development and architecture.
Learning Maya will open doors for the students who aspire to do something in the field of animation and design. A combination of animation and professionalism is Maya Training. This software is a boost to many 3D artists and an advantage to the 3D industry.
Presently the latest version of Maya comprises both nCloth and article. These two are responsible for giving special effects to create lifelike and flowing scene objects. Another important feature of Maya is MatchMover which helps in the positioning of CGI rendering concerning motion data.
The new Time Editor in Maya is a non-linear editing system that helps in favorable editing with both animation and audio data. It has been updated hugely supports improved animation workflow.
Maya has been also updated with a new quick Rig tool that works with a single click on any mesh and its output has been amazing.
It even provides us with a rig UI with which we can prepare and start animating. All main panels in Maya are now dockable which means there is no confusion in the interface and it has become user-friendly after the latest update in Maya. Maya training is loaded with advanced features and motion tracking tools that make it a primary software used for advanced projects. Learning Maya will not only improve the skills of the learner but also helps to stay efficient and creative.
Despite a steep learning curve, Maya training offers plenty of support and benefits to the learner. This Maya course is all about learning everything about Maya. From Basic modeling to texturing, then rigging and finally learning about rendering is all covered in this training. The learner gets to master Maya from the basic level to an advanced level. There are many skills a student learns from this training. This Maya certification course offers the learner to grasp the techniques and methods easily and efficiently.
Maya being a humongous software is difficult to learn the application, but this training helps in overcoming that obstacle and teaches the most difficult chapters most practically and simply. The main skill in the course is Character Modelling. Next, we study how we model a set background and then we learn about Bike and Car Modelling.
Moving ahead we study Shaders and Textures with Lighting and Rendering. We then learn about creating 3D models of wildlife animals like Zebra, Tiger, and Rhino.
Finally, we learn about nCloth Dynamics. Yes, this course is the skill development course for Maya. If you go through the chapters and try them, you can grasp a lot of practical knowledge that you can apply in your portfolios. The answer is perfect yes. In this training, you will be exposed to, creating different interiors with Maya.
This course teaches you to model bedroom interiors, living room interiors, and bathroom interiors. This course also highlights the texturing and rendering of the interiors. Maya is a giant software when it comes to animation.
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